Kelvannan Duskwalker

Half-Elf Summoner


The master of planar magic could bend reality to his will, but mending a broken heart would be beyond his reach.

Season One

Kel met his mentor, Zandak Buto, in Nar Voth.

Season Two

Kel traveled with the party to Skelt, where he fought against the Molthuni. He played a pivotal role in the liberation of Skelt's mills, where he trapped hordes of zombies using create pit, buying the party time to deal with the other threats. Kel departed from the party afterwards and did not meet them again until they came to Crystalhurst, where Kel discovered that his eidolon, Malam, was actually the founder and spiritual guide of the Watchmen.

​Season Three

Kel and Malam were captured by the Technic League during their attack on Crystalhurst. Kel escaped their grasp as the League journeyed through Molthune. Weakened by his separation from Malam, he returned to Crystalhurst to bury the dead, only to fall prey to fungal growths who had infested the dead bodies of the druids. He was saved again, this time by Hudson Graves and Thorgur Fireborn, whereupon he revealed his tale to the group. He begged Hudson to help him track down the Man in Black and rescue Malam from his clutches.​ Although Hudson and his allies were able to help Kel find Malam, the eidolon was mortally wounded and lost his connection to the Material Plane shortly after his rescue.

Despondent and weakened by the loss of his eidolon, the summoner traveled with his old friends aboard Titanis to Skywatch. He supported Hudson from aboard the ship during the Battle of Skywatch, but he disappeared shortly afterwards, not to be seen again.​

Season Four

Hudson was at last reunited with Kel when our heroes traveled to Hospiena’s Perch. They learned that Kel had spent the intervening decades searching for answers and growing in power. He had earned his way to the sacred ground of the summit in Icerime Peaks, and there he had furthered his power by feeding from a ley line of unimaginable power. He was thus able to create a stable gate to Scrapwall for his old friends, in a land where magic – teleportation magic in particular – was dangerous and unpredictable.​

Kelvannan Duskwalker

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